2017 Rules and Regulations
1. All rules – Not covered herein shall be played as standard federation (high school) rules.
2. Ties – No overtime in regular season games. Playoff overtime games consist of two 15 minute sudden-death overtimes followed by a shootout if necessary.
3. Substitutions – Players may enter the game whenever the ball goes out of play (all goal kicks, corner kicks, and throw-ins), The only exception to what otherwise are free substitutions are offensive corner kicks and thrown-ins. If the referee sees that only the defensive team (the team that does not have the corner kick or throw-in) is the only team with players waiting to substitute, he may choose to allow the offensive team to play the throw-in or corner quickly, to keep the play moving. This is ultimately the referees discretion.
4. Roster – Use of non-roster or suspended players will result in a forfeit (3-0 score reported). Final rosters are due by the All-Star Game (July 3). If the rosters are not in at that time, whatever roster is on the web site becomes final. Players may play on only one team. The only exception is if a player plays one game for a team, and sees that it would not be a good fit for him (for whatever reason), that player may then choose a second team (of course with the second team captain’s permission), but the second team is the final team, no exceptions (the player may NOT go back to the first team, or any other team). If a player has played in two games, and if the captains of the teams involved in a potential move from one team to another agree, then it will be put to the captains for a vote to determine if the player can transfer to the new team. Players must play in 3-5 regular season games, depending on the schedule length. To be eligible for the playoffs, a given player must be on the final roster, and have played in at least 1/4 (rounded in favor of the player) of the team’s games . That would mean that in a 12, 13, 14, or 15 game schedule a player would need to play in 3 games. In 16, 17, 18 or 19 game schedule a player would need to play in 4 games. Note that in the case of injury, if the player travels to the game but can not participate due to injury, that counts as a game played). Additionally, if a player could not play due to a team forfeiting, that counts as a game toward playoff eligibility. If a captain has a complaint about non-rostered players or players who have not played enough games to be eligible in a playoff game, the protocol is to confront the captian of the other team at the game. If a complaint is to be made, it must be made within 24 hours of the incident. The use of non-rostered players in the second half of the season and playoffs will result in a forfeit for that team. In the case of a player who is suspected to not have enough games to play in the playoffs, the captain of the team in question, along with the player in question, will state the number of games that the player played in order to clarify the situation. Players must be 16 years of age or older to play. Players turning 16 must wait until they actually turn 16 to play. Captains are responsible for ensuring that all of their players have personal accident insurance (league insurance is a general liability insurance, not accident insurance). Each player must sign an injury waiver, and that waiver must be both kept by the team captain and sent digitally to the league director, BEFORE participating in competition. All rosters must include both numbers and date of birth for all players. There is a separate roster for the crossover All-Star game with the Tug Hill League
5. Fields – Two nets and four flags are required. If no flags are available, cones may be used. The field must in playable condition (ie. mowed and lined). Referees have the right to require the home team to pay for both officials in the case of a field that not lined and mowed yet is marginally playable, or they may call a forfeit against the home team if the field is completely unplayable.
6. Forfeits – Game reported for a forfeit will be 3-0. Let it be first stated that there should be no forfeits. If you can’t make a game, notify the league commissioner AND the referee coordinator at least one game day before the game you can’t make (ie. the Wednesday before the Sunday you can’t play). If you do this, there is no forfeiture fee. If you do not notify the league commissioner and referee coordinator by the game before, then you will be assessed a fine of $35.00 to $140.00, depending on how close to the game you call. This will be based on whether or not referees had to show up to the game or not. TWO forfeits and the team is suspended for the remainder of the season and playoffs.
7. Weather – In the case of games which are pre-empted by weather, the discretion of the referee, or other reason: if the game has played at least through 45 minutes of the 1st half, then the score stands. If the game is halted prior to first half completion, then the score at the time the game was suspended is recorded, and the game is resumed at a later date, starting with the recorded score. Note: extreme cases, such as a leading by one goal in the second half and down two players, then starting a brawl, resulting in the game being stopped, will be reviewed on a case-by-case basis by the league board. Keep in mind that we are playing by New York State Public High School Athletic Association Rules, and this is the latest information from the NYSPHSAA: Thunder and lightning necessitates that all contests be suspended. The occurrence of thunder and/or lightning is not subject to interpretation or discussion – thunder is thunder, lightning is lightning. If lightning and/or thunder is observed, all outdoor activities will be suspended immediately. Players and spectators shall be directed to report to a shelter, a building normally occupied by the public or if a building is unavailable, participants should go inside a vehicle with a solid metal top (e.g. bus, van, car). The officials and responsible authorities shall make every reasonable effort to resume and complete the contest, with full consideration of the weather and site conditions (as they affect safety and playing conditions). The official/coaches shall wait 30 minutes from the time the last boom is heard and/or the last strike is seen before starting or resuming play.
8. Referees – A two referee system will be used unless there is a shortage of officials. If no referees are present then the HONOR SYSTEM will be used. In this case only the fouled player may make the call. Any player may call a hand ball. All free kicks inside the penalty area become direct kicks outside the penalty area. When the honor system is used all calls are final – NO ARGUING. When referees are used, their decisions are also final.
9. Head Injuries – Our referees are all Federation certified and have undergone training to evaluate head injuries. Referees have complete and final discretion to remove a player from a game due to a head injury.
10. Offsides – When referees are not available, the HONOR SYSTEM will be employed. Only the last defender may make the call, and it must be made before a shot is attempted. In the case of one referee, the last defender should raise his hand to indicate offsides AND continue playing until the referee blows the whistle. It is the referees discression whether or not to call the offsides in this case.
11. Red-Yellow Cards – 1 Yellow Card = warning to that player and a $10 fine to that team. 2 yellow cards in one game = red card and $20 fine to that team ($10 for each card). A player who receives a red card (either from 2 yellow cards or a straight red) must sit the remainder of that game (without substitution) and the entire next game. The accumulation of cards is handled as follows: 4 accumulated yellow cards = 1 game suspension (resets after 4). 1 red card = 1 game suspension. 2nd red card = 2 game suspension. 3rd red card = suspension from the league (for a period decided upon by the league board, at least for the remainder of the season). VIOLENT red cards will carry a stiffer penalty, and will be brought up with the league board. There are no team red cards, instead, if a team is deemed sufficiently out of control by the referee, the game can be called. Accumulated yellow cards do not carry over to the following year, however red card suspensions do carry over to the following year (in the case of a red card in the final games of the season or playoffs). Accumulated player fines are paid through the team’s bond at the end of the season. Red Card Appeals must be made within 24 hours of the game, by the captain of the team with the red-carded player. Referees will have 24 hours from the time of the appeal to write their report (although they are encouraged to send in a report directly after every game with any cards). Decisions will be made within 48 hours of the incident by the captains.
12. Game Time – Game start times allow for a 15 minute grace period. If not otherwise listed in the schedule, games are scheduled to start at 6:30. Please refer to the schedule prior to each game day. Each team must have 7 players to play or they must forfeit.
13. Jerseys – If a conflict arises pertaining to color, the home team may have to go with t-shirts. Teams are encouraged to make arrangements in advance to avoid this. All new jerseys are required to have numbers on the back that correspond to a given player on that teams roster for the duration of the season.
14. Rescheduling – Captains, league coordinators, and especially the referee coordinator must all be notified prior to the game before the game in question, otherwise the opposing team does not have to comply with the request to reschedule and may request a forfeit for the team requesting the game change. In the case where both teams requested the game change, but the game could not eventually be made up, neither team gest any points.
15. Clock – The officials will keep time on the field. Forty-five minute running time halves will be used. If no referee is present, the home team will keep the time. No more than 15 minutes between halves (no time outs). Referee can stop the clock for cards, injured players, or delay of game.
16. Referee Payment – The costs of referees is $70 per game. If only one referee is there, they get a game and a half fee of $100 ($50 from each team). Semi-finals and finals are paid for just as regular season games, by the teams participating.
17. Game Reporting – On the night of the game the home team is responsible for reporting game scores, scorers, GK Saves, and yellow and red cards (although both teams are encouraged to submit this information). Print this form, and then e-mail/text a scan/photo to firstname.lastname@example.org & email@example.com, or text this information to Scott Wilhelm @ 315-854-2657. Do this by 10:00 p.m. on game night. Note: Contact Scott to gain direct access to the web site.
18. Shin Guards – Age appropriate shin guards are mandatory for all players.
19. All players will be checked for jewelry, shin guards, and proper cleats (no metal cleats allowed*) before the game starts. *Exception – A player may seek approval from the referee before the game to use metal cleats. It is up to each individual referee to make the decision BEFORE game time. Because one referee in one game allows the metal cleats, this DOES NOT mean that this means each referee must allow them. IF a player is caught using metal cleats, and has not gotten approval from the REFEREE–BEFORE THAT GAME– to use them, that player will receive a yellow card. IF the cleats are discovered as a result of injuring someone, that player will receive a RED CARD, and that player may receive additional punishment as necessary (up to and possibly including banishment from the league). If you’d like a translation-we really do not want metal cleats used under any circumstances, but, if you insist upon using them, it is up to the referee at each individual game to let you or not. If you don’t get permission, and get caught, your in deep @!&#. Keep in mind it is the responsibility of each captain to monitor this for his team.
20. All league money – Will be held in a checking account at the Community Bank in Potsdam under the North Country Summer Soccer League. League fees must be paid in full before the season begins.
21. Fines – In the continuing efforts to keep the league clean, players will pay a fine of $20 per red card, and $10 per yellow card. Money will be taken from your deposit money for cards. If a team goes over their bond fee during the year, they will not participate in the playoffs until fines are paid.
22. Offensive Language and Fighting – will not be tolerated. Any vulgarity or fighting could result in suspension from the league (upon review by the league). Any racist language will be dealt with severely.
23. Alcohol, Tobacco, and other drugs – Public facilities, including high schools and colleges in New York State are a drug-free zone. No alcohol, tobacco, or any other drugs are permitted on school grounds under any circumstances.
24. Suspension – Players may be suspended for accumulating yellow/red cards, or for serious offenses, as determined by the league judicial board (comprised of all team captains). Racism of any kind is grounds for suspension from the league. Suspension for the remainder of the season is the usual result of an accumulation of cards, although the judicial board may assign a more serious penalty. In the cases where players accumulate enough cards for suspension for the remainder of the season AND no additional penalty is assigned, players are usually eligible to return to the league the following year with a probationary status.
25. Reinstatement into the league – Players suspended to do an accumulation of cards are usually eligible to return to the league the following year on a probationary status (unless they were on probation the previous year, in which case they would come before the judicial board for more serious measures, possibly including permanent suspension). Players suspended do to serious problems (fighting, inappropriate language, exposure of body parts, etc. . . ) will be suspended for a minimum of one calendar year. After one calendar year, players may appeal for reinstatement. Players wishing to be reinstated must send a formal letter requesting reinstatement to the league commissioner. The league judicial board (comprised of the captains from all teams) will review cases for reinstatement before the season begins or at the all-star break. The player requesting reinstatement will then attend the meeting, and at the meeting a presentation of the specific events leading to suspension will be presented. An anonymous vote of the team captains (at least 3/4 of team captains must be present for the vote to be official) will determine wether or not the player will be reinstated. A two-thirds majority of votes in favor or reinstatement will allow the player to return to the league with a probationary status. In the case where a reinstatement request is rejected, the player may request reinstatement again 1 calendar year from the decision.
26. Probation – All suspended players returning to the league will be held to a high standard of sportsmanship. Accumulation of cards for probationary players is as follows: 1 red card = 2 game suspension. 2 red cards=season suspension (including playoffs) (4 accumulated yellow cards=1 red card). Additionally, the judicial board may review the players probationary status at any time before, during, or after the season. If the player accumulates 1 red card (or equivalent) during the season, the probationary status will carry over to the following season. If the player accumulates no red cards (or equivalent), the probationary status is usually removed, and the player is then allowed to participate normally the following year. Final Note: Players who have been suspended for a calendar year in the past due to serious offenses are on a permanent probation of sorts. Specifically, should another suspension based on a serious incident occur, that player would be banned permanently from the league.
27. Playoff positions and tiebreakers – For Regular Season Games: 3 points for a win, 1 point for a tie, no overtime. The top four teams from division 1 will enter a two-round playoff tournament for the division 1 playoff championship (the travelling cup). The fifth place division 1 team, along with the 5 division two teams, will enter into another three round playoff tournament, with the winner receiving the division 2 playoff championship plaque. The top two seeds will be the top two teams from division 2, with each receiving a bye. The 3rd seed will be the third place team from division 2. The 4th seed will be the 4th place team from division 2. The 5th seed will be the 5th place team from division 1, and the sixth and final seed will be the 5th place team from division 2. There is no “cross-over” championship. Playoff standing ties between two teams are decided in the following order:
1) Head-to-head record (in the case teams in a tie for first place, tiebreakers are used to determine the playoff seed only, while co-division champion status is awarded).
2) Goal Differential in head-to-head games (aggregate score). In the case of a tiebreaker between two teams who split wins, then aggregate score is used (eg. Team A won the first game 3-2, Team B won the second game 4-2, the aggregate and tiebreaker would go to Team B 6-5. In the event that each team won 1 game, but one team had a forfeit, then the tiebreaker is awarded to the team that did not forfeit (eg. Team A wins 3-0 by forfeit in the first game, team B wins 6-0 in the second. Even though the aggregate would be 6-1 for Team B, due to their forfeit, Team B would lose the tiebreaker).
3) Overall Goal Differential
4) Overall Number of wins
5) Coin Flip
Special Situation – If 3 or more teams tied for one playoff position. Seedings will be decided in the following order.
1) Overall winning percentage in all games played among tied teams.
2) If there is still a tie among 3 ore more teams, then goal differential in games played against tied teams is used (aggregate).
3) If there is still a tie among 3 or more teams, then goal differential in all games played is used.
4) If there is still a tie among 3 or more teams, then overall number of wins is used.
5) If there is still a tie among 3 or more teams, then names will be picked by lottery.
6) If any of 1-5 is applied, and only two teams remain tied, the tiebreaker for two teams above will be used.
Last updated 5/18/17